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The Touch-Based Affective Computing report provides a detailed analysis of regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic.
2023 is set to be a revolutionary year for Artificial Intelligence. With the continued development of AI technology, more and more businesses are beginning to invest in the potential of AI to automate processes and increase efficiency.
The report researches and analyzes the influence of the Touch-Based Affective Computing industry in the new era of global post-COIVD-19 economy in 2023, and provides in-depth analysis and professional suggestions on the current development.
IBM
Microsoft
Eyesight Technologies
Affectiva
NuraLogix
Gestigon GmbH
Crowd Emotion
Beyond Verbal
nViso
(Find more companies in our free sample!)
Attributes | Details |
Report Title | Global Touch-Based Affective Computing Professional Survey Report 2023, Forecast to 2028 |
Base Year | 2022 |
Historical Year | 2018 to 2022 (Data from 2010 can be provided as per availability) |
Forecast Year | Till to 2028 |
Customization Available | the report can be customized as per your need. |
Body Posture
Physiological Test
Other
......
Market Research
Healthcare
Media & Advertisement
Automotive
Others
......
Table of Contents
Global Touch-Based Affective Computing Market Report 2023, Forecast to 2028
1 Report Overview
1.1 Touch-Based Affective Computing Introduction
1.2 Report Structure Overview
1.3 Years Considered
2 Market Status
2.1 Global Touch-Based Affective Computing Market Outlook
2.2 Key Industry Perspective: What Industry Leaders are saying?
2.3 Macro-Economic Factors
2.3.1 Global GDP Growth
2.3.2 Manufacturing Value Added
2.3.3 Industrial Production
2.4 Forecast Factors – Relevance & Impact
2.5 Market Dynamics
2.5.1 Market Opportunities
2.5.2 Market Risk
2.5.3 Market Driving Force
2.5.4 Product Innovation / Development Trends
3 Coronavirus Disease 2020 (COVID-19): Touch-Based Affective Computing Industry Impact
3.1 Current Statistics and Probable Future Impact
3.2 Comparison of SAARs and Market Recovery
3.3 Touch-Based Affective Computing Business Impact Assessment – Covid-19
3.4 Market Trends and Touch-Based Affective Computing Potential Opportunities in the COVID-19 Landscape
4 Touch-Based Affective Computing Revenue by Region
4.1 Global Touch-Based Affective Computing Revenue (History Data) by Region
4.2 North America
4.2.1 North America Touch-Based Affective Computing Revenue by Type
4.2.2 North America Touch-Based Affective Computing Revenue by Application
4.2.3 North America Touch-Based Affective Computing Revenue by Countries
4.2.4 United States
4.2.5 Canada
4.2.6 Mexico
4.3 Europe
4.3.1 Europe Touch-Based Affective Computing Revenue by Type
4.3.2 Europe Touch-Based Affective Computing Revenue by Application
4.3.3 Europe Touch-Based Affective Computing Revenue by Countries
4.3.4 Germany
4.3.5 France
4.3.6 UK
4.3.7 Italy
4.3.8 Russia
4.3.9 Spain
4.4 Asia Pacific
4.4.1 Asia Pacific Touch-Based Affective Computing Revenue by Type
4.4.2 Asia Pacific Touch-Based Affective Computing Revenue by Application
4.4.3 Asia Pacific Touch-Based Affective Computing Revenue by Region
4.4.4 China
4.4.5 Japan
4.4.6 South Korea
4.4.7 India
4.4.8 Australia
4.4.9 Indonesia
4.4.10 Thailand
4.4.11 Malaysia
4.4.12 Philippines
4.4.13 Vietnam
4.5 Central & South America
4.5.1 Central & South America Touch-Based Affective Computing Revenue by Type
4.5.2 Central & South America Touch-Based Affective Computing Revenue by Application
4.5.3 Central & South America Touch-Based Affective Computing Revenue by Countries
4.5.4 Brazil
4.6 Middle East & Africa
4.6.1 Middle East & Africa Touch-Based Affective Computing Revenue by Type
4.6.2 Middle East & Africa Touch-Based Affective Computing Revenue by Application
4.6.3 Middle East & Africa Touch-Based Affective Computing Revenue by Countries
4.6.4 GCC Countries
4.6.5 Turkey
4.6.6 Egypt
4.6.7 South Africa
4.6.8 Israel
5 Global Touch-Based Affective Computing Market Segment by Type
5.1 Introduction / Key Findings
5.2 Global Touch-Based Affective Computing Revenue and Market Share by Type (2018-2023)
5.3 Body Posture Revenue Growth Rate and Price
5.4 Physiological Test Revenue Growth Rate and Price
5.5 Other Revenue Growth Rate and Price
6 Global Touch-Based Affective Computing Market Segment by Application
6.1 Introduction / Key Findings
6.2 Global Touch-Based Affective Computing Revenue Market Share by Application (2018-2023)
6.3 Market Research Revenue Growth Rate (2018-2023)
6.4 Healthcare Revenue Growth Rate (2018-2023)
6.5 Media & Advertisement Revenue Growth Rate (2018-2023)
6.6 Automotive Revenue Growth Rate (2018-2023)
6.7 Others Revenue Growth Rate (2018-2023)
7 Analysis of Key Players
7.1 IBM
7.1.1 Company Details
7.1.2 Description and Business Overview
7.1.3 Product Introduction
7.1.4 IBM Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.1.5 Recent News
7.2 Microsoft
7.2.1 Company Details
7.2.2 Description and Business Overview
7.2.3 Product Introduction
7.2.4 Microsoft Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.2.5 Recent News
7.3 Eyesight Technologies
7.3.1 Company Details
7.3.2 Description and Business Overview
7.3.3 Product Introduction
7.3.4 Eyesight Technologies Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.3.5 Recent News
7.4 Affectiva
7.4.1 Company Details
7.4.2 Description and Business Overview
7.4.3 Product Introduction
7.4.4 Affectiva Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.4.5 Recent News
7.5 NuraLogix
7.5.1 Company Details
7.5.2 Description and Business Overview
7.5.3 Product Introduction
7.5.4 NuraLogix Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.5.5 Recent News
7.6 Gestigon GmbH
7.6.1 Company Details
7.6.2 Description and Business Overview
7.6.3 Product Introduction
7.6.4 Gestigon GmbH Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.6.5 Recent News
7.7 Crowd Emotion
7.7.1 Company Details
7.7.2 Description and Business Overview
7.7.3 Product Introduction
7.7.4 Crowd Emotion Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.7.5 Recent News
7.8 Beyond Verbal
7.8.1 Company Details
7.8.2 Description and Business Overview
7.8.3 Product Introduction
7.8.4 Beyond Verbal Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.8.5 Recent News
7.9 nViso
7.9.1 Company Details
7.9.2 Description and Business Overview
7.9.3 Product Introduction
7.9.4 nViso Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.9.5 Recent News
7.10 Cogito Corporation
7.10.1 Company Details
7.10.2 Description and Business Overview
7.10.3 Product Introduction
7.10.4 Cogito Corporation Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.10.5 Recent News
7.11 Kairos
7.11.1 Company Details
7.11.2 Description and Business Overview
7.11.3 Product Introduction
7.11.4 Kairos Touch-Based Affective Computing Gross Margin and Revenue (2018-2023)
7.11.5 Recent News
8 Touch-Based Affective Computing Market Forecast
8.1 Forecast Factors – Relevance & Impact
8.1.1 Factor 1
8.1.2 Factor 2
8.1.3 Factor 3
8.2 Global Touch-Based Affective Computing Revenue, Revenue and Growth Rate (2023-2028)
8.3 Touch-Based Affective Computing Market Forecast by Regions (2023-2028)
8.3.1 North America Touch-Based Affective Computing Market Forecast (2023-2028)
8.3.2 Europe Touch-Based Affective Computing Market Forecast (2023-2028)
8.3.3 Asia-Pacific Touch-Based Affective Computing Market Forecast (2023-2028)
8.3.4 South America Touch-Based Affective Computing Market Forecast (2023-2028)
8.3.5 Middle East & Africa Touch-Based Affective Computing Market Forecast (2023-2028)
8.4 Touch-Based Affective Computing Market Forecast by Type (2023-2028)
8.4.1 Global Touch-Based Affective Computing Revenue Forecast by Type (2023-2028)
8.4.2 Global Touch-Based Affective Computing Revenue Market Share Forecast by Type (2023-2028)
8.5 Touch-Based Affective Computing Market Forecast by Application (2023-2028)
8.5.1 Global Touch-Based Affective Computing Revenue Forecast by Application (2023-2028)
8.5.2 Global Touch-Based Affective Computing Market Share Forecast by Application (2023-2028)
9 Conclusion